Generalized Parity Games
نویسندگان
چکیده
We consider games where the winning conditions are disjunctions (or dually, conjunctions) of parity conditions; we call them generalized parity games. These winning conditions, while ω-regular, arise naturally when considering fair simulation between parity automata, secure equilibria for parity conditions, and determinization of Rabin automata. We show that these games retain the computational complexity of Rabin and Streett conditions; i.e., they are NP-complete and co-NP-complete, respectively. The (co-)NP-hardness is proved for the special case of a conjunction/disjunction of two parity conditions, which is the case that arises in fair simulation and secure equilibria. However, considering these games as Rabin or Streett games is not optimal. We give an exposition of Zielonka’s algorithm when specialized to this kind of games. The complexity of solving these games for k parity objectives with d priorities, n states, andm edges is O(n ·m)· (k·d)! d!k , as compared to O(n ·m)·(k·d)! when these games are solved as Rabin/Streett games. We also extend the subexponential algorithm for solving parity games recently introduced by Jurdziński, Paterson, and Zwick to generalized parity games. The resulting complexity of solving generalized parity games is n √ n) · (k·d)! d!k . As a corollary we obtain an improved algorithm for Rabin and Streett games with d pairs, with time complexity n √ n) · d!.
منابع مشابه
Maximal elements of $mathscr{F}_{C,theta}$-majorized mappings and applications to generalized games
In the paper, some new existence theorems of maximal elements for $mathscr{F}_{C,theta}$-mappings and $mathscr{F}_{C,theta}$-majorized mappings are established. As applications, some new existence theorems of equilibrium points for one-person games, qualitative games and generalized games are obtained. Our results unify and generalize most known results in recent literature.
متن کاملWindow Parity Games: An Alternative Approach Toward Parity Games with Time Bounds (Full Version)
Classical objectives in two-player zero-sum games played on graphs often deal with limit behaviors of infinite plays: e.g., mean-payoff and total-payoff in the quantitative setting, or parity in the qualitative one (a canonical way to encode ω-regular properties). Those objectives offer powerful abstraction mechanisms and often yield nice properties such as memoryless determinacy. However, thei...
متن کاملWindow parity games: an alternative approach toward parity games with time bounds
Classical objectives in two-player zero-sum games played on graphs often deal with limit behaviors of infinite plays: e.g., mean-payoff and total-payoff in the quantitative setting, or parity in the qualitative one (a canonical way to encode ω-regular properties). Those objectives offer powerful abstraction mechanisms and often yield nice properties such as memoryless determinacy. However, thei...
متن کاملEnergy parity games☆
Energy parity games are infinite two-player turn-based games played on weighted graphs. The objective of the game combines a (qualitative) parity condition with the (quantitative) requirement that the sum of the weights (i.e., the level of energy in the game) must remain positive. Beside their own interest in the design and synthesis of resource-constrained omega-regular specifications, energy ...
متن کاملTurn-Based Qualitative Solution of Concurrent Parity Games∗
We consider two-player concurrent games played on graphs, where at each state both players choose moves simultaneously and independently. We consider ω-regular winning conditions specified as parity objectives and study the qualitative winning mode, i.e., whether a player can win with probability arbitrarily close to 1 (limit-winning). We provide an efficient reduction from limit-winning concur...
متن کامل